Wolf Soldier

Series: Lightraider Academy
Publication Date: 30 Oct. 2021
Format: Paperback / softback

ISBN 9781621841982

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    The fate of the Dragon Lands are at play. The knights of the Lightraider Order disappeared nearly two generations past. Now, the Keledan have withdrawn behind their barriers, and the Dragon Lands of bordering Tanelethar are overrun with dark oppression. The people are living in disobedience to the Rescuer who freed them long ago. A shepherd boy, Connor Enarian, and four young initiates rekindle the fires of the Lightraider Order in the hope of striking out across the mountains into Tanelethar to destroy a portal and stop an impending invasion. Once in the Dragon Lands, Connor learns that the key to success lies with a missing Lightraider spy and his lifelong companion, a talking silver wolf. Can Connor and his friends find the spy before the portal grows too large to destroy? Or will a local young woman—or Connor’s own family history—betray them? The dangers and secrets of Tanelethar test both trust and loyalty, and to save his homeland, Connor may have to sacrifice his innermost dreams.


    Book Type: Senior High
    Age Group: 13 years +
    Traffic Lights: Green/Amber
    Class Novel: Yes
    Good Reads Rating: 4.5/5
    Literary Rating: 4.5/5


    It has been two generations since the Knights of the Lightraider Order disappeared. The Keledan live behind a mountainous barrier created by the Rescuer, which protects them from the dark creatures in Tanelethar, also known as the Dragon Lands.

    Connor Enarian, grandson of a Lightraider Knight, lives a quiet life as a shepherd. He receives a letter inviting him to the reopened Lightraider Academy to train as a Knight with twenty other potential initiates. They must pass the entry trial, or the “Intiate’s Quest” to join the Order. Connor is unsure but agrees to seek the lightraiders out when his Mehma (Mother) and Tehpa (Father) are attacked by a fungus-covered Goblin and his Tehpa is injured. The only person who can save him is a lightraider, so he takes Tehpa to find them. But he doesn’t want to become part of the Order.

    He meets Teegan and her twin brother Tiran on the road, who have also been invited to train at the Lightraider Academy. The group are attacked, Connor fights the Goblins and and is injured by an arrow. He is saved by Headmaster Jairun of the Order, who also owns the Inn where they recoup. Only four initiates have come. Connor still refuses to train at the Academy. Jairun tells them to accompany them to the fortress to complete Tehpa’s healing treatment. Connor learns that the Order became mystics who were obsessed with the idea that the Rescuer needed their help against the dragons, leading to their destruction.

    Tepha begs Connor to return home with him, but Connor sees that he must take up the fight against the dark creatures that threaten their land. He realises that a lone shepherd can stand against darkness. He rejoins the other initiates and Master Jairun. Their journey—training, defeating dark foes, living on faith—becomes their Initiate’s Quest, and they welcomed as initiates of the Lightraider Academy. They burn the fires of Ras Telesar to let everyone know that the Lightraider Order is restored.

    The initiates, now “cadets,” are called to cross mountains into Tanelethar and stop the dark invasion. Connor and his friends make it into the Dragon Lands and find a missing Lightraider and a talking silver wolf, Pedrig, that is the key to saving them all. Kara Orso is a seamstress who lives in Tanelethar. Kara, Hal—the lightraider guard—and her brother Liam are attacked by orcs and they tell her to flee. Connor and the other cadets meet Kara, who is now alone. Kara becomes their guide in the Tanelethar.

    It’s revealed that Hal is Faelin Enarian—Connor’s grandfather. They fight against the dragon, and Connor believes the other cadets are dead. Kara and Connor use banishing powder against the dragon and orc army. Faelin and Pedrig sacrifice themselves to take down the dragon, all three vanish into a portal. Another portal opens to take Connor and Kara to the Academy. The epilogue hints that the Keledan people must prepare for an oncoming war against darkness.

    The Lightraider Academy series is based on a tabletop role-playing game with faith themes, originally developed in the 80s; elements of the setting are similar to other popular game such as Dungeons and Dragons. Readers will enjoy the worldbuilding and fast-paced action. This is an engaging allegorical fantasy for fans of J.R.R.Tolkien and C.S.Lewis.


    good vs. evil, power, protection, quests, danger, friendship, suspense, action, spiritual battle, faith, fantasy, sacred text, divine guidance, courage

    Content Notes

    1. The Foreword, by Dick Wulf (creator of the game on which this book is based) speaks openly of his faith in God and belief that the Holy Spirit has protected him in many dangerous circumstances throughout his life. The game was developed from this basis, and can be taken at face value, or explored for deeper meaning. 2. Infrequent mildly graphic fight scenes/violence (not gratuitous). 3. Goblins, orcs, trolls and dragon masters are the representatives of evil within this story. 4. When Master Jairun speaks words over Connor’s wounds, Connor thinks he must be casting a spell. Jairun corrects him – he is speaking a prayer “the very words of the High One spoken back to him in supplication … prayer depends upon the High One’s will and power, not our own” (p37-38). 5. Lightraders are forbidden to kill the Aladoth (humans who have not accepted the gift), as they’re deceived, poisoned against the Maker. To kill them denies them the chance to make a different choice the second time around. 6. Wood trolls (aka mocktrees) “prey on the disaffected, promising power but making them mindless drones.” To spread this mind infection, they use song sorcery as well as filling the air with spores from their rotting innards. 7. Dragons use sorcery (not described) which is clearly depicted as evil.

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